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- Mostly preferred over Microsoft SideWinder Precision 2 for use as SteamVR controller by XInput emulation
- NXT EVO SCE has more buttons and can be configured to approximate XInput trigger axes.
- I wish analog mini and 8-way hat controls were separate;
in VR, no way to tell which is toggled.
- unlike analog mini stick, grip centering cam action still applies when away from center
- single action button for pinky finger is IMO too low
- center 5-way hat button (6-10) IMO is the only one with helpful shape;
upper right hat (11-15) shape is nearly so poor as lower left.
- lower left 5-way hat button for thumb (16-20) is IMO too close; ridged cup shape is clumsy;
too easily pressed down when wanting other direction
- Downloads,
including Software user guide
- Videos: Quick Guide
Not great onboarding
- Much essential information is by crappy YouTube videos.
- Gladiator NXT EVO Quick Guide 2024 screen view is too low resolution
- plugging the grip connector into the base at 3:00/9:42 is very unclear
- - pausing and resuming Gladiator NXT and NXT EVO flashing and calibrating video
is a lousy way to follow that convoluted procedure
NJoy32 Family Controllers Configuration Utility User guide
- mostly a poorly organized specification, sometimes unreadable and oftem inscruitable.
- rarely does it actually guide readers to accomplish anything useful.
- - "Logical", "physical" and "virtual" terms are sprinkled thru the PDF without ever being defined,
much less how elements with those attributes interact.
- - floundering in horrid VKBDevCfg Device Configurator
app occastionally provokes RTFM dialog box,
so VKB is at least aware that theirs is just another FM, not really user guide...
- - Example of useless specification: Page 102 Access from Physical layer tab
In order to apply logical function click logical function sign as shown on a picture.
No idea what a "logical function sign" looks like...
- - Example of doomed specification: firmware upgrade (2.2, pages 20-22)
failed, leaving HOTAS not updated and unuseable until unplugging and replugging its USB
simulate XInput analog triggers
- by so-called trim switches...
Trimming is fine tuning a rotation axis without using the joystick.
It's used to adjust pitch, yaw or/and roll
so during flight you could just release the joystick (or hold it at rest)
and maintain course (or climb, descent, turn etc) by trimming.
- "physical" axes 7 and 8 are not associated with physical controls, so
Virtual (not logical?) inputs
- Trimmer must be enabled to control them from buttons...
- Trimmer by buttons is at 4.3.19 (pg 84) in PDF
- Button to axis (VKB forum)
- TRIMMER SET 2 in Button Mapping Wizard may be necessary, but does not suffice;
perhaps something involving logical is wantedr?
- logical axis
- Single physical axis can bind to several logical axes.
- Axes trimming
- VKB video
- DCS trimmer discussion
- VKB forum - How to Use Trimmer Buttons to Reset Axis?
- DCS video - Understanding Helicopter Trim
- r/hotas - VKB Software tutorials - Axes trimming
Technically, the trimmer reset function works exactly that way
...just sets the axis value to 0 (50%) instead of any other value.
Trimmer Set and Set2 will trim the center to an arbitrary value
Fix Axes > FA3 will freeze the (logical I believe) axis in place
at an arbitrary value set on the profile > axes page
- Trigger has 2 switches
- full squeeze turns on both
for trim use, probably want second switch to disable first
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