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beta3 release 23 Apr

still focused mainly on native OpenXR.
Link to new Beta 3 VR1 Tool 1.0.3.93 + firmware
  Beta (multi-EDID) firmware adds 72 and 120 Hz modes
  - VR1 Tool options will be gray, but available
- use stable firmware from live tool otherwise

Eye tracking quick guide documentation
ready for release (document attached)
openxr-eye-track-demo.cpp

1.0.3.93 Changelog:
  • iRacing OpenXR compatibility fix
  • Mixed Reality color & image improvements.
  • Improved image warping
  • Eye tracking functionality added
    (only advanced calibration is available for now).
  • Foveated rendering added (both static + dynamic).
    Tested in Unreal Engine and DCS
    (enable Quad Views in DCS VR settings)
  • New button actions available:
    - separate action for passthrough and masked mixed reality
    - separate action for eye tracking calibration
  • Stability & performance improvements
2 May 1.0.3.95 hot fixes
  • DCS process freeze
  • iRacing crash when connecting mixed reality cameras
  • application crash when enabling mixed reality with Nvidia sharpening
23 May Firmware 1.1.2.125 fixes
  • left display turn-on
  • 120Hz timings and fan speed
  • firmware update compatibility check
Known issues:
  • Only advanced eye calibration is available atm
  • VR Controllers in native OpenXR are not tracked.
  • Motion cancellation is not yet available.
  • iRacing doesn't load when MR USB cable is connected
    (to be fixed soon)
  • specific applications including DCS crash
    - with "NVIDIA Image Scaling SDK v1.0.3 (sharpen only)"
      selected in the Mixed Reality - General page
    - instead, select "AMD FidelityFX" or "NVIDIA Image Scaling"
  • Virtual Desktop "not working"
    most often, wrong Virtual Desktop position, e.g. behind you...
    To work around, use Reset Position - Reset button
      on Settings - Virtual Desktop page, after VD is enabled.
  • Almalence plugin (for Pimax) causes crashes

2-6 June Beta 4 release planned
    with all run time improvements and implementations

CURRENT VR1 Tool 1.0.3.43 remains fully operational
  (updates automatically from 1.0.2.41)

Beta feedback:

  • (@nEuDy) VR1 tool installation sets driver_vrg
      instead of driver_somnium in steamvr.vrsettings file,
    but Beta VR1 Tool installs somnium instead of vrg
      in Steam\steamapps\common\SteamVR\drivers\
    then VR1 Tool reporting "SteamVR Driver: Not installed".
  • (@nEuDy) run e.g. hello_xr.exe to perform eye calibration
    before starting a game.
  • (@Artur) only grey displayed in VR1 means SteamVR is rendering,
    which should not happen when running VR1 OpenXR runtime
    - in SteamVR main menu - Startup / Shutdown - Manage Add-Ons:
      - turn off both somnium and vrg add-ons
  • (@DarkestKnight) Stable firmware cannot be flashed to Ultimate without the MR cables plugged in

maintained by blekenbleu