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beta3 release plan 23 Apr
A few smaller bugs found in final testing
What's included
- Eye tracking quick guide documentation
ready for release
(document attached)
openxr-eye-track-demo.cpp
- Foveated rendering general improvements
- iRacing problems fixed
- DCS experience vastly improved + improved eye tracking
- Physical Buttons will fully work + potential solution:
Somnium Space VRr support multiple 3d mesh
- Autodesk VRED support added including Mixed Reality
- OpenGL improvements and fixes
- OpenXR full support for Unity 6 & Unreal 4-5.5
- Warping & visuals implementation improved,
F profile set as default with further improvements
- Other minor fixes and improvements
Beta 3 should be the last before a full VR1 Tool release
with all run time improvements and implementations
+ many VR1 Tool improvements, planned for May 2025.
CURRENT VR1 tool 1.0.3.43 remains fully operational
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