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Xtended (XR) / Mixed (MR) Reality:  Virtual or Augmented

Virtual Reality
Aliasing and oversampling
Nothing is real...
Xtended /Mixed Reality
Some physical objects rendered in virtual space
or some virtual objects superimposed on real space rendition (3D video).
HMD
models
test tools
nausea
  • visual motion illusion without physical cues
  • latency / refresh rate(?)
    few complain of nausea from 24fps film (72fps shutter)
  • Vergence-accommodation conflict
Issues (for me)
  • NOT nausea
  • without passthru:  frequent need to remove, reinstall HMD
  • prescription eyeglasses may not fit
  • switching between (misplaced?) eyeglasses and HMD with prescription inserts
  • VR hand controllers are aggravating, easily misplaced and unsuitable for virtual desktop or sims
  • custom objects (props) can be introduced to VR (e.g. games) by rendering STL without passthru cameras
  • passthru cameras are wanted for real time random objects in games or virtual objects (desktops) into real space
  • ability to generate 3D movies using binocular passthru cameras will be a bonus
Fresnel lens "sweet spot" and "eyebox"
Games and Apps
360 YouTube videos
AirCar Guides controller bindings   no built-in HOTAS support   joystick as SteamVR controller
Go into your SteamVR settings within your HMD while running the game
and download / activate the community binding of Aircar for the HP Reverb G2. It will fix your controls. Fix Unresponsive AirCar Controls by Creating a Custom Binding
While in steamVR, go to the steamVR dashboard, hit the Settings button on the right (not the show controls on the left),
Controller Options (bottom of the list)> Show More Apps> Aircar
an AirCar WMR binding has been uploaded
AirCar with HOTAS video using X360CE on GitHub and website
Assetto Corsa (AC)
Bigscreen
OVRdrop
Reality Mixer passes HMD camera video to configurable boxes in VR. video
Controllers
DirectInput vs XInput vs VR
Driver4VR
HOTAS as SteamVR controller
Xbox as SteamVR controller   emulators:
SteamVR, OpenXR & OpenVR
Overlays
Tracking
Steam VR outside-in tracking
alternative inside-out tracking AKA SLAM
UEVR Unreal Engine VR Injector
Almalence Human Eye Simulators
Digital Lens Evaluation OpenXR Plugin
maintained by blekenbleu