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Somnium VR1 - eye tracking
"Measure IPD" and "Calibrate Eye Tracking"
tutorial video
calibrates eye tracking in basic form when button is pressed.

Eye tracking check OK
-
Windows Camera settings
It just doesn't do Advanced Calibration..
- 120Hz, compatible with prescription lens inserts
- Eye tracking system will calculate and report your IPD
will be open source;  currently also supports open vs shut
- Eye tracking and virtual desktop work in SteamVR and OpenXR,
but OpenXR needs application rendering into VR1
- Eye tracking not working -
check Windows Camera Setting
- verify your calibration precision by turning on heatmap,
which overlays eye tracking on scenes
- "Calibrate Head pose" for pupil centering in eye boxes
- Disable SteamVR IPD value pop-up
displays when VR1 lenses move laterally, either by slider or nose
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