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Somnium VR1 - eye tracking

  • "Measure IPD" and "Calibrate Eye Tracking"   tutorial video
    calibrates eye tracking in basic form when button is pressed.

          Eye tracking check OK - Windows Camera settings
    It just doesn't do Advanced Calibration..
  • 120Hz, compatible with prescription lens inserts
  • Eye tracking system will calculate and report your IPD
    will be open source;  currently also supports open vs shut
  • Eye tracking and virtual desktop work in SteamVR and OpenXR,
    but OpenXR needs application rendering into VR1
  • Eye tracking not working - check Windows Camera Setting
  • verify your calibration precision by turning on heatmap,
    which overlays eye tracking on scenes
  • "Calibrate Head pose" for pupil centering in eye boxes
  • Disable SteamVR IPD value pop-up
    displays when VR1 lenses move laterally, either by slider or nose
maintained by blekenbleu